AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on Android in Slovakia Q3 2022
Discover the performance trends of the top 5 sandbox-like games on the Android platform in Slovakia during Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable trends in the performance of top sandbox-like games on the Android platform in Slovakia. Here’s a closer look at the weekly downloads, revenue, and active users for the leading games in this category.
Roblox from Roblox Corporation experienced a fluctuating weekly revenue, peaking at approximately $21.7K in the final week of August. Weekly downloads varied between 2.6K and 3.4K, with the highest downloads recorded in mid-August. The game's weekly active users showed a steady growth, reaching a peak of around 156.3K at the end of September.
Minecraft by Mojang saw its weekly revenue peak at nearly $2K in early August, while the lowest revenue was around $1.1K in early September. Weekly downloads showed a downward trend, dropping from 551 in late June to 263 in mid-September, before slightly recovering to 444 by the end of the month. Active users showed a dip in late August but rebounded to approximately 65.7K by the end of September.
PK XD: Fun, friends & games from Afterverse Games had relatively stable weekly revenue, with a peak of $174 in the last week of September. Weekly downloads were consistent, peaking at around 706 at the end of August. The game's active users saw a slight decline, ending the quarter at around 8.9K.
ZEPETO: Avatar, Connect & Live by Naver Z Corporation had its highest weekly revenue of $142 in late June, with a noticeable decline to $60 by mid-September. Weekly downloads peaked at 481 in late July but dropped to 252 by the end of September. Weekly active users fluctuated slightly, stabilizing around 3.5K at the end of the quarter.
IMVU: Social Chat & Avatar app from IMVU, Inc. showed lower revenue figures, peaking at $111 in early July. Weekly downloads showed an upward trend towards the end of the quarter, reaching 277 in the last week of September. Active users increased steadily, ending the quarter at around 1.3K.
These insights highlight the dynamic nature of the sandbox-like game market in Slovakia. For more detailed analytics and insights, visit Sensor Tower.